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Package be.lassi.cues
Cue implementation.
See:
Description
Interface Summary | |
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CueListener | Defines actions to be done when Cue |
CuesListener | Listen for changes in a Cues object. |
Class Summary | |
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AudioCueDetail | Details about an audio cue (currently just a placeholder for possible future implementation). |
Cue | A Cue represents a state of lighting on the stage. |
CueChannelLevel | Represent the level (intensity) of a channel within a Cue. |
CueChannelLevels | Collection of CueChannelLevel objects. |
CueCollection | |
CueCommandFactory | Generates Lanbox commands to save cue lists. |
CueDetail | Contains cue detail (abstract super classes for subclasses that contain more details for each of the different cue types). |
CueDetailFactory | Creates CueDetail objects (subclasses of
CueDetail ) from a Cue description. |
CueLevel | Level (intensity) of a channel or submaster within a Cue. |
CueListFactory | Generates Lanbox cue lists from a Lassi cue list. |
CueNumber | Number of a cue in dotted format (1, 1.1, 2, 2.1, 2.1.1, etc.). |
CueNumberGenerator | Generates default numbers for new Cue s that are
added to Cues collections. |
CuePrinter | |
Cues | |
CuesController | |
CueSubmasterLevel | A submaster level within a cue definition. |
CueSubmasterLevels | Collection with submaster levels within a cue definition. |
CueWrapper | |
DefaultCueListener | A default implementation of the CueListener interface. |
DefaultCuesListener | Default implementation of the CuesListener interface
that does not really do anything. |
DirtyCues | Flag that is used in objects to indicate that their state has changed (object is dirty) and should be saved to make the changes persistant.. |
ErrorCueDetail | |
LightCueCalculator | |
LightCueDetail | A Cue represents a state of lighting on the stage. |
LightCues | Collection of Cues. |
LightCueStepsFactory | |
NewLightCues | Collection of Cues. |
SingleStepCueDetail | |
Timing | The timing information for a single cue, consisting of potentially different times for fade in and fade out, and different wait times for fade in and fade out, an overall initial wait, and an hold time at the end. |
Enum Summary | |
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AudioCueDetail.Command |
Package be.lassi.cues Description
Cue implementation.
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Lighting Assistant 1.2 | ||||||
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